// TODO: Abstract out the tile drawing method so that it can be overridden for other projections etc

Cool beans. Sounds like you've cracked it pretty wellxenoglyph wrote:mountMode will be just fine, thanks... you have more important stuff to do =)
It's all done and rendering fine...tested maps up to 1.5 million tiles, but for some reason screen to iso coord conversion is off, but only sometimes.... even though they all use the same code (IgePoint.toIso)? Probably something stupid, I'll ask a proper question about it later if I need to.