Mythia - Text Based RPG

Have a project in the works but not much media? How about an idea you are turning into a project? Maybe a game design document you want to start with. This is the place.
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Crawling Chaos
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Mythia - Text Based RPG

Post by Crawling Chaos »

Mythia

Foreword
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My first project is going to a be a fantasy pbbg(rpg) called Mythia.
Mythia will be a text-based RPG with no real goal/storyline in mind (yet anyways).
There will be a main story-line and various side quests with instances but I'd like to focus
on the community. When I play a browser-based game, I can't continue to play it if I can't make
new friends or start/join a group where I can have fun and escape the troubles of real life.

I am trying to escape the basic framework of most text based fantasy rpgs and look for something to make
this idea unique and individualistic. I want players to have a sense of freedom in this game and give
them something where they will want to keep coming back and say "Hey this is a great, addicting, and
fun game". That to me would give me a great sense of accomplishment rather than throwing a generic
project out there.

This project will basically evolve with my growing knowledge and will serve as
a great learning experience and reflect everything I've learned so far. I will continually be adding new
things that the players want as I've always seen that to being an important part of owning a web game.
So without further ado, I present to you the features and ideas I have with Mythia!


Features
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The game as a whole doesn't really have a theme to it so far, I plan on having the player sign up and to start
have them pick a race and a class. The plans I have with those two fields is very vast. The race you pick will open up
an expansive Trait Tree in which every time you level up, you select a new trait. Each tree will have two branches, which I
have yet to determine what each branches so called "theme" would be. I am honestly thinking Good and Evil or something similar
to that. The traits will provide bonuses that go along with a roleplay aspect. Once you select a class, each class also has a Perk Tree.
Each Perk Tree will provide bonuses to your character that will make it stronger and give you new abilities through your class.

Here is a formal list of what I'd like to have -

*Several Races and Classes to choose from
*Extensive Race and Class Trait and Perk Tree
*PvP and PvE
*A decent sized Main Quest
*Player Owned Shops, Houses, and Skilled Trade buildings
*Crafting System
*Player Based Economy
*A large amount of items (Armors, Weapons, Misc Items, etc)



This is just a basic list and I plan to add a lot more as ideas come to me so if the list looks to be small I am assuring you
it won't be by the time I finally get this thing running!

This thread will serve as a place where I can keep you guys updated on my progress and then I will eventually open the game up
to you guys! Any feedback or questions is definitely welcomed as well as criticism as long as it is constructive and friendly!
Thank you for reading this! :D
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Crawling Chaos
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Joined: Wed Nov 20, 2013 10:51 pm

Re: Mythia - Text Based RPG

Post by Crawling Chaos »

Image

This is my login page so far. I know it certainly is bland and all but for right now I'm going for functionality and then worrying about the styling later.
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Jackolantern
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Re: Mythia - Text Based RPG

Post by Jackolantern »

Sounds cool!

Just be sure that if you are going to do the styling later that you use some kind of a template so that you only have to update the style of the pages once for the whole website. Otherwise you will get to styling and realize you have dozens of pages to update and keep synched (a very bad situation).
The indelible lord of tl;dr
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Crawling Chaos
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Re: Mythia - Text Based RPG

Post by Crawling Chaos »

Sorry to ask but what do you mean by templating? I plan on doing some basic styling but not to the extent of having some extravagent PSD file because design is a huge weakpoint of mine. :oops:
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Jackolantern
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Re: Mythia - Text Based RPG

Post by Jackolantern »

Break the parts of the design common to all pages (like the header, footer, any common sidebars, etc.) into separate PHP files (like header.php, footer.php, side.php, etc.), even if they are all HTML. Put them all into their own folder. Then create another file and call it something like template.php, and write includes to include in each piece of the template where it would go. Then comment a part in the middle where you will write each page's unique content. When you create a new page, just open template.php, save it as a new PHP file, and then replace the comment with the page's content. That way if you need to change the banner or something like that, you only have to do it in one place.

That is the simplest way to create a template system in PHP, and the way I did it for quite a while after starting to use it. There are of course many packaged template systems, but for smaller sites and applications, that will typically work fine.
The indelible lord of tl;dr
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Crawling Chaos
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Re: Mythia - Text Based RPG

Post by Crawling Chaos »

Okay thank you! I certainly will do that! :)
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Callan S.
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Re: Mythia - Text Based RPG

Post by Callan S. »

Naw, it's a nice log in! Nicer than the functional only ones I make!
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Crawling Chaos
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Re: Mythia - Text Based RPG

Post by Crawling Chaos »

Callan S. wrote:Naw, it's a nice log in! Nicer than the functional only ones I make!
Thank you! :D That means a lot!
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Xaos
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Re: Mythia - Text Based RPG

Post by Xaos »

Callan S. wrote:Naw, it's a nice log in! Nicer than the functional only ones I make!

Gamer: The color palette on the grass is incorrect for this region!

Game Designer: What a kickass log-in page.
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Callan S.
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Re: Mythia - Text Based RPG

Post by Callan S. »

Xaos wrote:Gamer who tries to act like they are saying what all gamers think: The color palette on the grass is incorrect for this region!
Fixed your post! ;)
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