Foreword
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My first project is going to a be a fantasy pbbg(rpg) called Mythia.
Mythia will be a text-based RPG with no real goal/storyline in mind (yet anyways).
There will be a main story-line and various side quests with instances but I'd like to focus
on the community. When I play a browser-based game, I can't continue to play it if I can't make
new friends or start/join a group where I can have fun and escape the troubles of real life.
I am trying to escape the basic framework of most text based fantasy rpgs and look for something to make
this idea unique and individualistic. I want players to have a sense of freedom in this game and give
them something where they will want to keep coming back and say "Hey this is a great, addicting, and
fun game". That to me would give me a great sense of accomplishment rather than throwing a generic
project out there.
This project will basically evolve with my growing knowledge and will serve as
a great learning experience and reflect everything I've learned so far. I will continually be adding new
things that the players want as I've always seen that to being an important part of owning a web game.
So without further ado, I present to you the features and ideas I have with Mythia!
Features
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The game as a whole doesn't really have a theme to it so far, I plan on having the player sign up and to start
have them pick a race and a class. The plans I have with those two fields is very vast. The race you pick will open up
an expansive Trait Tree in which every time you level up, you select a new trait. Each tree will have two branches, which I
have yet to determine what each branches so called "theme" would be. I am honestly thinking Good and Evil or something similar
to that. The traits will provide bonuses that go along with a roleplay aspect. Once you select a class, each class also has a Perk Tree.
Each Perk Tree will provide bonuses to your character that will make it stronger and give you new abilities through your class.
Here is a formal list of what I'd like to have -
*Several Races and Classes to choose from
*Extensive Race and Class Trait and Perk Tree
*PvP and PvE
*A decent sized Main Quest
*Player Owned Shops, Houses, and Skilled Trade buildings
*Crafting System
*Player Based Economy
*A large amount of items (Armors, Weapons, Misc Items, etc)
This is just a basic list and I plan to add a lot more as ideas come to me so if the list looks to be small I am assuring you
it won't be by the time I finally get this thing running!
This thread will serve as a place where I can keep you guys updated on my progress and then I will eventually open the game up
to you guys! Any feedback or questions is definitely welcomed as well as criticism as long as it is constructive and friendly!
Thank you for reading this!
