Fault - Design Document
- SpiritWebb
- Posts: 3107
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Re: Fault - Design Document
Very nice so far...def creepy. In the dark I wouldn't want to come near that thing...
- hallsofvallhalla
- Site Admin
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Re: Fault - Design Document
wow man thats awesome
Re: Fault - Design Document
Very interesting game. You should make it so shelters could have limited storage space too and you would have to upgrade it to store more items. Nice modeling as always
that zombie is stuck in my head and he's creepin me out
. Hope there will be dark lighting cause that'll scare the shit outta me 
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- Last Known Hero
- Posts: 807
- Joined: Wed Aug 26, 2009 12:28 am
Re: Fault - Design Document
Thanks for the input Zero, ill definetly keep that in mind. and I already have an idea for that too.
Thanks for the comment on the art too
i am not completely done that model but it's good enough for now
The lighting will be hopefully a day/night cycle but otherwise if i cant do that it will be a night setting.
Thanks for the comment on the art too

Power3DArt
-Current Project: Fault [Pre-Alpha]
Re: Fault - Design Document
No problem how would the game know when to change from day to night just curious.
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Re: Fault - Design Document
Thats so sweet, yet at the same time It made me wanna throw up. Good Work!

Re: Fault - Design Document
Generally with day/night cycles they're just on a timer..That's how it is with most games, at least.ZeroComp wrote:No problem how would the game know when to change from day to night just curious.
Work's looking great man. Can't wait to see how this comes out.
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Re: Fault - Design Document
I cannot wait till you get the project finished
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