Fault - Design Document

Have a project in the works but not much media? How about an idea you are turning into a project? Maybe a game design document you want to start with. This is the place.
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SpiritWebb
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Re: Fault - Design Document

Post by SpiritWebb »

Very nice so far...def creepy. In the dark I wouldn't want to come near that thing...
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hallsofvallhalla
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Re: Fault - Design Document

Post by hallsofvallhalla »

wow man thats awesome
ZeroComp
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Re: Fault - Design Document

Post by ZeroComp »

Very interesting game. You should make it so shelters could have limited storage space too and you would have to upgrade it to store more items. Nice modeling as always :) that zombie is stuck in my head and he's creepin me out :shock: . Hope there will be dark lighting cause that'll scare the shit outta me :lol:
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Last Known Hero
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Re: Fault - Design Document

Post by Last Known Hero »

Thanks for the input Zero, ill definetly keep that in mind. and I already have an idea for that too.

Thanks for the comment on the art too :) i am not completely done that model but it's good enough for now :D The lighting will be hopefully a day/night cycle but otherwise if i cant do that it will be a night setting.
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Power3DArt

-Current Project: Fault [Pre-Alpha]
ZeroComp
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Re: Fault - Design Document

Post by ZeroComp »

No problem how would the game know when to change from day to night just curious.
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towcar
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Re: Fault - Design Document

Post by towcar »

Thats so sweet, yet at the same time It made me wanna throw up. Good Work!
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D3luxe
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Re: Fault - Design Document

Post by D3luxe »

ZeroComp wrote:No problem how would the game know when to change from day to night just curious.
Generally with day/night cycles they're just on a timer..That's how it is with most games, at least.


Work's looking great man. Can't wait to see how this comes out.
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ZeroComp
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Re: Fault - Design Document

Post by ZeroComp »

I cannot wait till you get the project finished
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